Queensguard

Portada de QUEENSGUARD DATOS DE JUEGO
Sistema: BRP
Época: ucrónica
Tipo: Ambientación / mini-campaña
DATOS DE DIGITALIZACIÓN
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DATOS DE PUBLICACIÓN
Autor(es): Jeffrey Rissman
Editorial: Chaosium (M.U.L.A.) - ¿Qué es una MULA de Chaosium?
Referencia: CHA0382
Fecha: 2009
ISBN: no tiene
Páginas: 80
Formato: Tapa blanda, portada color, ByN
TEXTO POSTERIOR
A Steampunk Call of Cthulhu Campaign
Welcome to Queensguard! Queensguard is a short campaign for the Call of Cthulhu roleplaying game. It is set in an alternate version of America in which steam technology and magic are woven into the fabric of society.
Queensguard is divided into two acts, each of which should consume approximately two four-hour game sessions. The campaign strives to be consistently fast-paced and exciting, and it takes advantage of the unusual setting. Investigation, clever planning, and physical combat are all important. For a plotted scenario, Queensguard grants players a large degree of freedom. Key tasks within each act may be completed in any order, frequent “Contingency” sections help the keeper adapt the plot to varied player choices, and players may succeed or fail in Act 1 without foreclosing opportunities in Act 2.
The four-session campaign detailed in this book need not be the end of your adventures in the Kingdom of America. A substantial amount of information about the politics, history, technology, and magic of the setting is provided in the next chapter, “A Tour of the World of Queensguard.” The two campaign chapters contain many additional ideas and characters. Using this information and a little creativity, Queensguard can be a steampunk setting for Call of Cthulhu adventures of your own devising.

INFORMACIÓN ADICIONAL
Comentario:
Esta curiosa MULA recoge la ambientación y una mini-campaña para una ucronía (esto es, una ambientación histórica pero basada en una concatenación de sucesos fantásticos, no reales) de América, en la que se acepta abiertamente la tecnología secreta y la magia.

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